Denmark’s gross gaming revenue (GGR) hit DKK571m (£64.2m/€76.6m/$84.1m) in August, with growth in online casinos compensating for declines in other market sectors.

Denmark's gross gaming revenue (GGR) for August reached DKK571m, marking a 4.3% increase from the previous year, according to data from the Danish regulator Spillemyndigheden. This figure also represents a 3.1% rise from DKK554m in July.
The growth was primarily driven by a 20.8% year-on-year surge in online casino revenue, which totaled DKK299m in August. This was 5.3% higher than July’s figures and came close to the all-time monthly revenue record of DKK309m, set in March this year.
However, other sectors of the Danish gaming market saw declines in August. The most significant drop occurred in the sports betting sector, where revenue fell by 14% to DKK147m, down 1.3% compared to July.
Land-based woes continue in Denmark
In August, the declining trend in Denmark's land-based gambling sector persisted. Revenue from physical slot machines dropped slightly by 0.2% to DKK96m, though this was still higher than the previous month.
Land-based casino revenue also decreased by 12%, bringing in DKK29m, which was on par with July’s figures.
Spillemyndigheden, Denmark's gambling regulator, also provided updated data on the ROFUS national self-exclusion program. By the end of August, 51,893 individuals had registered for self-exclusion, reflecting a 12.4% increase from the same time last year. Of those, 77.3% are men and 22.7% women. Additionally, 66.6% of registrants (34,522) chose permanent exclusion, while 17,371 opted for temporary exclusion.
In separate data, Spillemyndigheden also highlighted that young adults, particularly those aged 18-25, are the most frequent users of the StopSpillet support service. Since its inception in 2019, StopSpillet has received almost 3,200 inquiries, with 37% of them coming from this age group—the highest among all demographics.